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MoonBlog 39.4 Temperance

The last part on the Reflector is nonsensical homogenization, and fantasy wishful thinking writing based on a theoretic understanding of Reflectors.

“Having clear boundaries and conscious awareness of what’s really going on during the game will help him not be overwhelmed by others or feel disappointed in the way the game is going but rather feel a sense of surprise and wonder at the excitement and flow of it all.”

Those pre-requisites of ‘having clear boundaries and conscious awareness’ are unattainable for any/all Reflectors and can not be used as a tool to counter such influences, this is just pretending to have any such control over the influence of the experience, first, and for all Reflectors, second. 7 centered Make-ability syndrome all over again.

Also as if being overwhelmed is something to avoid, first, and or bad, second, but most of all as if one actually can avoid any of the experience in such a way. But then also, as if ‘feeling a sense of’ [anything] is the goal! And then particularly or specifically “surprise and wonder at the excitement and flow of it all” as if Reflectors are toddlers or something, what the actual…?

Reflectors/Evaluators (still waiting for any proof that Ra himself ever called Reflectors Evaluators) do sample, do experience, but this way of writings suggests one only is one if one feels this sense of surprise and even wonder, first, but for the flow of it all? There is no room for things not flowing (say an accident happens with a player breaking a leg infield and needs medical attention, or a fight among players from opposing teams, or opposing fans), no room for unexcitement, which happens much MUCH more often than not and is just as valid an experience, especially when IT IS the actual experience of this, or that Reflector.

But also, as if 3 Reflectors, or 300 would experience all the same in the same situation, first, and only if they have clear boundaries and conscious awareness (can we measure this, is that in kilograms, or other units?) second.

Ah man… this is truly fantasy blabla-land.

Edit/add-on: it seems in BG5 there is no deconditioning and therefor something external must bring forth the peace, satisfaction, success and surprise (and wonder at the excitement and flow of it all), when living your design it is not brought (in/out?) by external factors, it is a result of you Living Your Design.

I can understand if one teaches things in certain ways, this is the conclusion people arrive at. And therefor surprise and awe/wonder happens because of this (positive thing only), or because of that (any other positive outer circumstance) because the teaching itself omits how it does work, so it does not sound too googoogaga, when in fact that is the -only- realm it does functions in: dark matter and dark energy.

And therefor has become yet another way of misrepresenting Reflectors and what they are and how they do work/function, when HD is probably the only tool available to explain Reflectors well, they seem to fucking miss the mark on each occasion.
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